Export to Unity 1.0
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Export to Unity 1.0

Export to Unity by EF is a streamlined tool for moving assets and scenes into Unity quickly and consistently
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Latest version:
1.0 See all
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Export to Unity by EF is a streamlined tool for moving assets and scenes into Unity quickly and consistently. It automates tedious conversion steps, preserves essential data, and packages content so artists and developers can focus on iteration rather than cleanup.

Key features:


  • One-step export to a Unity project or asset package
  • Preserves hierarchy, pivots, units, and orientation
  • Material and texture mapping with PBR-friendly workflows
  • Animation baking and clip organization
  • Batch export with reusable presets and profiles
  • Dependency collection to ensure textures, meshes, and references are included
  • Optional LOD and collider export
  • Naming conventions and folder structure templates for consistent projects
  • Validation and reports for common issues (e.g., missing textures)
  • Works with industry-standard formats such as FBX, OBJ, and glTF
  • Cross-platform support for Windows and macOS

Ideal for game teams, indie developers, and technical artists who want reliable, repeatable imports and faster iteration in Unity.

Export to Unity is developed by EF. The most popular version of this product among our users is 1.0.

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